Each cog has a merit value of half it's level, so if it's a level 8 it would have 4 merits. People do factories because it gives a greater amount of merits than buildings because a long gives a whopping merits.
Give or take. Last edited: Jul 18, Duke Cricket Boingenzap , Jul 18, Joined: Mar 3, Messages: Likes Received: You have to have your sell suit before you even start to get merits. Each time you complete a factory you will get a sell suit part. Once you get the whole suit, the factory will then give you merits. You need to have merits before you can vp. The meter by the suit will tell you how many merits you will need before you can fight the vp. Now the cash, law and boss suit you will get tasks for.
Once you reach Donalds Dreamland you will get tasks for your cash suit. Lady Smarty , Jul 18, Joined: Jun 3, Messages: 2, Likes Received: 2, Before you are eligible to get merits, you'll need your cog suit first. Each time you defeat the factory, you get one piece of your cog suit, and there are ten pieces total.
That means you'll have to complete the factory ten times before getting your cog suit. After that, you'll keep your cog suit for good There's no way you can lose your suit. Before you can do your first VP battle, you'll need to collect merits. You can get them by defeating sellbots anywhere.
Usually, the most efficient way to get merits is to do a factory during a cog invasion since invasions give you double the amount of merits. Once you have enough merits, you can fight the VP! Then, once you defeat him, you'll have to get more merits before you can fight him again. Each time you defeat the VP, you'll have to collect more and more merits, and you also level up your suit. Once you reach Mr. Hollywood level 50, you no longer have to get merits to fight the VP! You'll probably want to get strong gags before you seriously consider fighting him.
If you fight him with weaker gags, you may end up going sad, and that's not good! I waited until I had maxed throw, squirt, sound, and lure, and I had gotten around 60 laff, before I did my first VP. JazzMan , Jul 18, Each room is listed below with additional information.
Duct room The first set of cogs you will encounter will be in this room. You will find three cogs, consisting of levels three, four and five. These cogs are worth 28 merits. After defeating these cogs, turn around, step on the button and open the door. Yes, that's right, up the ramp, not through stomper alley to get to the lava room.
Pipe room I sometimes call this the 'diamond room' because Toontown won't let you say 'pipe'. This room has two sets of cogs, each with three cogs that are levels four, four and five. Each set is worth 28 merits. The nice thing here is that you can finish one battle and go right into the next battle within seconds without having to go through any doors.
After defeating both sets of cogs, go through the other set of doors you should be facing the doors you need to go through. Once outside, take the first left, go up the steps and then to the right. You will get to the doors to go into the warehouse. Warehouse The warehouse can be a dangerous place. You have to go up the steps, turn around and then get past the goons to go through the doorway with no door and up the steps to battle the cogs.
This set has four cogs and consist of levels four, four, five and six. Here's a little tip. Start the battle with the cog on the far left level six. When you do this, the cogs will almost always end up in this order: four, five, four, six. If you're not going to start the battle with the level six, then start it with the level five. However, it's just easier to go for the six.
There's a reason for this 'madness' too. With the level six on far right, if the cogs are lured, the six will get knock back bonus when hit with throw or squirt. When doing a solo run, I recommend using goggles to lure, then using hose 30 points damage on each of the fours, then whole cream pie on the six and a hose on the level five.
This way, you use a few hoses and save your stronger gags for later. If there are others with you, encourage them to go left to right or weakest to strongest. The reason for this is simple, with the level six there, any gag used will get you gag points except for the level sevens, aka the mega gags. So if someone has storm and wants to use it, they can use storm on the level fours and the level five and still get gag points for it.
It's a good idea to try to get everyone to follow the same idea six on right, kill left to right or weakest to strongest , as it helps everyone out in the long run.
So after defeating these four cogs, which happen to be worth 40 merits, step on the red button one time and then the four orange buttons multiple times. Each time you step on an orange button, a stomper comes down and smashes anything underneath it. The idea is to use it to stomp all the goons so you can safely navigate through the room without losing laff. So go across the room to the door between the stompers, up the steps, to the left and through the door.
Get onto the elevator and get off at the top. You're now on the West silo. Start battle with a level six cog avoid the level seven. If there are two cogs that are the same and one is the level seven, then try to start the battle with the other cog that is the same.
This is so that you know which of the two is the level six and which is the level seven. Cog on right will get knock back bonus, which means that you can lure using a magnet and then use cream pie on the far right to kill the cog in one turn. The cogs levels six, six and seven are worth 40 merits. After you finish a set of cogs, go through the doors, step on the button and come back out.
From the West silo go to the East silo battle cogs there and step on button then to the center silo and go in the doors to battle the foreman. If there is a strong toon higher laff with good lure , they should go in first and lure the cogs before others join in.
The time now is AM. Most Efficent ways to get Merits Using the Factory's. User Name. Remember Me? Policy Guidelines. Mark Forums Read. Page 1 of 4. Thread Tools. CaptainMac Not Captain Macaroni. Find all posts by CaptainMac. Good job!!! How did you figur this out??? Find all posts by soundless in soundland. Quote: Originally Posted by soundles in soundland Woe!!
Quote: Originally Posted by maverick22 Why can't you do the point suits in seven factories, with invasions? Find all posts by Mr Red Bull. Quote: Originally Posted by Mr Red Bull Because that would leave you 68 short of the total needed, you could of course do a 4 level build and this MAY get you those 68 instead of a factory.
Sketch Maker imagination rocks. Join Date: Oct Posts: Find all posts by Sketch Maker. Quote: Originally Posted by Sketch Maker Level 21,31, 1 Factories with an invasion, one short factory merits Level 22,32, 1 Factories with an invasion, one short factory 1, merits Level 23,33, 2 Factories both with invasions 1, merits-OK Level 24,34, 2 Factories both with invasions 1, merits-OK Level 25,35, 2 Factories 2 with invasions, one short factory 1, merits Level 26,36, 2 Factories all with invasions, one short factory 1, merits Level 27,37, 3 Factories all with invasions 2, merits-OK Level 28,38, 3 Factories with invasions, one short factory 2, meritsI think those ways are much more efficent.
Quote: Originally Posted by CaptainMac Sorry but this only states doing all of the factory but obviously it's common since to skip things but most of the time someone needs the whole factory so it's nice to do it even if you don't need it. This shows buildings that may be needed for lower levels and higher ones.
That helps you not waste time doing a whole nother factory. FoolsLove Zhu Li, do the thing. Join Date: Feb Posts: 4, Find all posts by FoolsLove. Find all posts by ColonelHarveyFumbleswirl. Find all posts by Peanut Power. SuperPeppy Fogacog Inc. Join Date: Jan Posts: Find all posts by SuperPeppy. Quote: Originally Posted by SuperPeppy well, i actually timed it. Originally Posted by ColonelHarveyFumbleswirl You are correct sir; however, if you want to avoid another excessive lure, don't lure in whse - just fog then take out the 6 after you loose a little laff.
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